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Start for FreeHector Gomes
Manager of Project & Product Department @Main Leaf Games
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WORK HISTORY
Manager of Project & Product Department @Main Leaf Games
BR
In the Project and Product Department, my activities as a manager revolve around- Developing and implementing project management methodologies, processes, and standards- Identify and implement process improvements to enhance efficiency and project outcome- Providing guidance, support, and training to project managers and teams- Reporting on project status and progress to C level stakeholders- Collaborate with other company departments on continuous improvement initiates.
EDUCATION
Universidade Federal de Pelotas
Associate's degree on Computer Graphics, Computer Graphics
IFSUL - Instituto Federal Sul-rio-grandense
Master of Education - MEd, Educational/Instructional Technology
Universidade Católica de Pelotas
Bachelor’s degree in Computer Science (Interrupted), Computer Science
Universidade Federal de Pelotas
Bachelor of Arts - BA, Art Teacher Education
Universidade Federal de Pelotas
Master of Education - MEd, Teacher Training, teaching, processes and educational practices
IFSUL - Instituto Federal Sul-rio-grandense
Associates Degree in Electromechanic, Industrial Technology/Technician
Senac Brasil
Graduated School, Distance Education Specialization
Fast MBA
Complementary training, People Management with Emphasis on Organizational Leadership
ABOUT HECTOR GOMES
With over ten years of experience, including 4+ years in game development, our team at Main Leaf is focused on delivering exceptional results through robust project management practices. As Manager of the Project & Product Department, we implement agile methodologies, refine internal processes, and foster collaboration among departments to enhance project efficiency and outcomes. Leading a team of producers and project managers, we contribute to the ongoing structuring of a PMO. By emphasizing leadership, OKRs, and people management, our goal is to ensure seamless project execution and alignment with organizational objectives. Dedicated to continuous improvement, we strive to create impactful game development experiences while supporting team growth and innovation.
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