David Martinez
Technical & 3d Artist @David Martinez 3d Tech
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WORK HISTORY
Technical & 3d Artist @David Martinez 3d Tech
Created and provided 3D assets to be used as promotional material for Pollo Feliz, collaborated with client to ensure all assets met production requirements. • Optimized complex 3D scenes for render stability, performance and quality.
EDUCATION
Tecnológico de Monterrey
Bachelor of Arts - BA, Animation, Interactive Technology, Video Graphics and Special Effects
Animation Mentor
Animation Basics - Mentorship
British Columbia Institute of Technology
Advanced Diploma, Technical Arts
ABOUT DAVID MARTINEZ
Hi there! I\'m David Martinez, a Technical and Rigging Artist with 7+ years of experience in 3D productions, and Python-based pipeline tools for Maya and Unreal Engine.I’ve contributed to commercial and academic projects across multiple production areas, I’ve helped teams streamline workflows and keep creativity flowing, supporting projects for major brands like Discovery Kids Mexico, Pollo Feliz, and Hyundai.My background bridges creative and technical disciplines, from tool development to rigging, lighting, compositing and asset optimization.MAIN SKILLSRigging Systems, Python Scripting, Workflow Automation, Pipeline Tool DevelopmentSECONDARY SKILLS3D Modeling, Texturing, Asset Optimization, Lighting, Quality ControlSOFTWAREMaya, Unreal Engine 5, Blender, Zbrush, Substance 3D Painter, Git, Perforce, Linux, Photoshop, After Effects Location: Vancouver, BCEligible to work in Canada; open to relocation for the right opportunity.Let’s connect! d••••••••@gmail.com• artstation.com/davidmartinez3dtech• linkedin.com/in/davidmartinez3dtech• github.com/Smiley-Boy00Top 5 Skills: Python Scripting, Rigging, Maya, Workflow Automation, Pipeline Tools
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