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Dan Lazarow
Vad Artist (Virtual Art Department) @Eyeline
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WORK HISTORY
Vad Artist (Virtual Art Department) @Eyeline
Los Angeles, CA, US
Working primarily remote as an artist for an upcoming Netflix project, bridging the gap between VAD and Stage, by also assisting with on-stage VCAM shoots.
EDUCATION
Ringling College of Art and Design
BFA, Computer Animation
SKILLS
ABOUT DAN LAZAROW
I am a Senior Lighting Artist and Virtual Production specialist dedicated to the art of the frame. With over 25 years of experience, my career has been defined by a single mission: bridging the gap between technical complexity and emotional visual storytelling.From lighting the final levels of titles like Call of Duty to craftng the look of Marvel blockbusters and pioneering ICVFX workflows on LED volumes, I thrive where technology meets artistry. I specialize in translating the nuance of traditional cinematography into the high-performance world of Unreal Engine and real-time rendering.What I bring to the table:Versatility: Expert-level mastery across Unreal Engine (Lumen/Nanite), Maya, Arnold, and V-Ray.Hybrid Expertise: A deep understanding of both offline VFX pipelines and the immediate demands of Virtual Production stages.Creative Leadership: A proactive approach to solving \"unsolvable\" lighting puzzles while maintaining artistic intent and performance budgets.Currently looking to collaborate on ambitious projects in Games, VFX, Animation, or Virtual Production where light and atmosphere are central to the experience.
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