Qilin Li
Staff GPU Software Engineer at Qualcomm
- Role
- Staff Gpu Software Engineer at 高通
- Location
- San Diego, CA, US
- LinkedIn followers
- 500 followers
About Qilin Li
C/C++, GPU driver, Vulkan, Graphics APIs
Experience
Staff Gpu Software Engineer
Nov 2021 — Present · San Diego, CA, US
Designed and implemented advanced software and hardware features for Vulkan graphics UMD drivers across multiple generations of Adreno GPUs- Delivered major Vulkan features- Collaborated closely with compiler, KMD driver and hardware teams to ensure robust, milestone‑aligned driver releases- Diagnosed and resolved high‑impact issues—rendering corruptions, GPU hangs, page faults, and performance bottlenecks—using a wide range of debugging and profiling tools- Hands-on experience optimizing graphics drivers for performance across multiple GPU generations- Supported multiple full project lifecycles, from pre-silicon bring-up to post-silicon commercialization.
Education
Iowa State University
Master's degree, Computer Engineering
2012 — 2014
Huazhong University of Science and Technology
Bachelor's degree, Electrical Engineering
2004 — 2008
Zhejiang University
Master's degree, Electrical Engineering
2008 — 2011
Skills
- Version Control Tools
- Arm 9
- C
- Algorithms
- Debugging
- Data Structures
- Embedded Systems
- C++
- Rtos
- Device Drivers
- Tcp/Ip
- Html/Css
- Soc
- Linux
- Python
- Java
- Android
- Embedded Software
- Arm Cortex-M3
- Arm
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