Unlimited Email and Phone number

Everything you need to reach more inboxes and close more deals

Unlimited Contact Only at$79

Sign up now

Jerzy Skarżyński

Level Designer @Ice Code Games

Warsaw, PL
MOBILE NUMBERS
+91 *********19

Signup · Get unlimited contacts

WORK HISTORY

Jun 2020 — Present

Level Designer @Ice Code Games

Warsaw, PL

Conceptualizing/envisiong mission flow with Narrative and Game Design- Blocking out/prototyping levels, with focus on gameplay flow as well as space composition (guiding means, focal points, using scale/verticality to design levels that are fun to play but are also interesting spaces)- Working closely with Art Department and providing guidelines for creating architectural whiteboxes- Scripting mission on FlowGraph (implementing mission logic elements - objectives, save system, dialogues, triggers and branching events, etc.)- Placing all logic elements on the level, including designing AI placement that supports different gameplay approaches (stealth or combat)- Directing player’s experience through a wide set of means – scripting cutscenes, creating different gameplay opportunities, designing enemy encounters etc- Constant iterating of level flow to recognize possible issues- Preparing design documentation. Using quick drafts to sell various ideas- Cooperating with other departments (Level Art, VFX, Narrative Design, Game Design, Programming, Quality Assessment) through all stages of game development- Managing work to ensure meeting deadlines.

EDUCATION

2007 — 2013

Warsaw University of Technology

Magister (Mgr), Architecture

ABOUT JERZY SKARŻYŃSKI

As a graduate of the Faculty of Architecture at the Warsaw University of Technology, I gained skills such as: preparation of the complete architectural projects, artistic and technical drawings, effective teamwork and creative thinking supported by scientific knowledge. During engineering studies, I have already started working at architectural offices which allowed me to expend the knowledge in a practical sense. Working at several kinds of architectural offices allowed me to expand such skills as: imagination, artistic talents and sense of form, space and color. I am skilled at using the typical Office, graphic (Photoshop, SketchUp, Blender) and CAD software. From 2020 I started my adventure in Gamedev. Nazywam się Jerzy Skarżyński i jestem magistrem Wydziału Architektury i Urbanistyki Politechniki Warszawskiej. Dotychczas pracowałem zarówno przy projektach zabudowy wielorodzinnej jak i sporządzaniu rysunków aranżacji wnętrz mieszkań oraz powierzchni biurowych. Posiadam 5-letnie doświadczenie w zawodzie. Biegle posługuję się programami AutoCAD, Photoshop, Sketchup. W pracy zależy mi na ciągłym rozwoju własnych umiejętności, podejmowaniu nowych wyzwań i poszerzaniu horyzontów. Od 2020 rozpocząłem moją przygodę w Gamedevie.

This profile is compiled from publicly available professional sources. Unifers is not affiliated with or endorsed by LinkedIn. Request removal of this profile.

Jerzy Skarżyński — Level Designer at Ice Code Games in Warsaw, PL | Unifers