Damien Guillotin
Content Director @Ubisoft
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WORK HISTORY
Content Director @Ubisoft
Saint-Mandé, FR
Work closely with projects\' core teams from the Head Office to:Provide strategic insights on content roadmaps for our IPs.Guide, review, and advise on creative and game direction across all crafts (Game Design, Creative Vision, UX, Level Design, Economy Design, etc.).Lead a team of Senior Line Designers by providing inspiration, benchmarks, and detailed feedback on design documentation, game builds, and all aspects of game content.Leverage a marketing background to bring a complementary perspective, integrating market intelligence into content strategy and creative direction.
EDUCATION
NEOMA Business School
ESC Reims, Communication, Marketing
Université Paris Nanterre
Bi-DEUG, Economics, English
SKILLS
ABOUT DAMIEN GUILLOTIN
15 years experience in the videogames industry. Creative process, Game Design, Editorial and Marketing- Game design / production: Currently working in the Editorial team at Ubisoft International Production HQ in Paris as a Senior Line Designer, to monitor, follow and accompany development teams in designing their games while leveraging the Ubisoft Editorial vision- Creative / Editorial Experience: World building, Narration, Realization, IP management- Business experience: International marketing and communications, PR, digital, media, CRM, and sales.Main IPs I work(ed) on: Far Cry, Skull & Bones, Rainbow Six, Assassin\'s Creed, Ghost Recon, Prince of Persia, Trials, Rabbids.
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