William M.
Level Artist at Rainbow Six Mobile @Ubisoft Montréal
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WORK HISTORY
Level Artist at Rainbow Six Mobile @Ubisoft Montréal
Montreal, QC, CA
My main role as a Level Artist is to build 3D environments in collaboration with other art and design teams. My main tasks include blocking out environments, modelling, UV unwrapping, texturing, compositing, bug fixing- Building game environments in Unity for Rainbow Six Mobile, following the guidelines from the Art Director- Contributed to Villa, Restaurant, and Summit maps released in Rainbow Six Mobile- Collaborating with Level Design, Lighting, and Tech Art teams to reach the visual and technical quality goals of each environment- Using 2D and 3D skills in the production of environments with compelling composition and optimized for mobile platforms- Accepting and providing feedback within the art and design teams as required- Using analytical thinking to debug maps and provide solutions for the issues.
EDUCATION
Durham College
3-Years Advanced Diploma
Durham College
1-Year Certificate
ABOUT WILLIAM M.
An enthusiastic 3D Environment Artist with professional experience across multiple video game platforms, passionate about creating immersive, visually compelling game worlds through strong technical and artistic expertise. Portfolio: https://williamornelas.artstation.com/
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