Tommaso Sanguigni

Animation Technical Director @Ubisoft Milan

Milan, IT
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Feb 2015 — Present

Animation Technical Director @Ubisoft Milan

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Main responsibilities- Design & development of the animation pipeline (tools for asset management, animation data and rigging)- Setting up guidelines, best practicies, goals and budget for the technical animation department- RnD and tools development according production needs- Leading the technical team;Relevant Projects- Star Wars Outlaws- Mario + Rabbids Kingdom Battle- Mario + Rabbids Sparks of Hope

EDUCATION

2002 — 2006

'La Sapienza' University of Rome

B.Sc., Computer Science

2006 — 2009

'La Sapienza' University of Rome

M.Sc., Computer Science

SKILLS

MayaRiggingVisual EffectsHoudiniAnimationComputer AnimationComputer GraphicsCinema 4dAfter EffectsPythonMelC++Pipeline Tools3d Simulation3d3d ModelingFlashTexturingDynamicsCgi3d AnimationC#.netZbrushDigital SculptingScriptingObjective-CAndroidCharacter RiggingJqueryCharacter AnimationPhpActionscriptCssMobile ApplicationsMysqlProgrammingRealflowPyqtOpengl

ABOUT TOMMASO SANGUIGNI

Technical director with a background in computer engineering and computer graphics, specialized in Animation, Technical Art and Visual Effects, with nearly two decades of experience in games, animation and visual effects.Technical skills: programming (python, c++), pipeline tools development, technical animation, rigging, shaders development, vfx/rnd.Main projects: Mario + Rabbids: Kingdom Battle, Mario + Rabbids: Sparks of Hope, Star Wars OutlawsPublic talks:Snowdrop Summit 2022GDC 2018 https://youtu.be/qxLR8qbD5JE?t=1371Animation Exchange 2018: Days 2018, MontrealView Conference 2018, TurinDevcom Conference 2017, ColognePisa3D, Università La Normale di Pisa

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Tommaso Sanguigni — Animation Technical Director at Ubisoft Milan in Milan, IT | Unifers