Tommaso Malberti

Character Animator @Ubisoft Milan

Milan, IT
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Apr 2010 — Present

Character Animator @Ubisoft Milan

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Keyframe animations for gameplay and cinematics, Mocap integration and clean-up, In-Game animations, Cut scenes, camera layout for cinematics- Tom Clancy\'s Ghost Recon Breakpoint- Mario+Rabbids Kingdom Battle, Donkey Kong Adventure- Mario+Rabbids Kingdom Battle- Tom Clancy’s Ghost Recon Wildlands- Assassin\'s Creed: Rogue (PS3, Xbox360)- Assassin\'s Creed IV: Black Flag (Xbox360, PS3, XboxONE, PS4, WiiU, PC)- Assassin’s Creed Liberation HD (PS3, Xbox360)- Assassin\'s Creed 3: Liberation (PSVita)- Rabbids go HD [iPod/iPad/iPhone]- Raving Rabbids Alive & Kicking (Xbox360)- MotionSports (Xbox360)

EDUCATION

2001 — 2004

IED Istituto Europeo di Design

Diploma in Computer Graphics

2008 — 2009

AnimationMentor.com

Certificate, Advanced Studies in Character Animation

SKILLS

Traditional Animation3dAnimationMotion CaptureComputer AnimationVideo GamesCinematicsCharacter AnimationUv MappingAutodesk MotionbuilderMental Ray3d Studio MaxMayaComputer GraphicsFacial Animation

ABOUT TOMMASO MALBERTI

Senior Character Animator

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Tommaso Malberti — Character Animator at Ubisoft Milan in Milan, IT | Unifers