Ted McIlwain
Associate Level Design Director @Ubisoft Toronto
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WORK HISTORY
Associate Level Design Director @Ubisoft Toronto
Far Cry 6 As the Associate Level Design Director, I was responsible for shaping the vision and guiding the team in achieving it for Outposts, Treasure Hunts & Checkpoints. This involved- Regular reviews of content and discussing ideas and issues with the team- Empowered a sense of ownership by not giving solutions directly but spurring creative discussion for the team to solve- Giving guidance to Level Designers as they asked questions- Identifying strengths and helping the team navigate difficult scenarios- Working with other disciplines to collectively move the content forward.
SKILLS
ABOUT TED MCILWAIN
Level Designer with a passion to always improve my craft, while pushing myself and…
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