Stephen Dickson

Senior Technical Artist @Ubisoft

Montreal, QC, CA
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Jan 2022 — Present

Senior Technical Artist @Ubisoft

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Montreal, QC, CA

EDUCATION

1995 — 1995

Center for Imaging Arts & Technologies

3D Computer Animation

1988 — 1992

Dawson College

DEC, Illustration and Design

SKILLS

3dAnimationMudboxModeling3d Studio MaxMayaUnreal EditorDrawingZbrush3d ModelingAutodesk MotionbuilderPremiereGame DesignUnity3d3ds MaxCharacter AnimationXbox 360Uv MappingGame DevelopmentLightingComputer AnimationTexturingAdobe PhotoshopVideo GamesAfter EffectsPhotoshopPs3

ABOUT STEPHEN DICKSON

I have many years of experience in multiple production environments. I have been involved in and mastered multiple real time asset creation from modeling and texturing to animation and special effects. I am always at the forefront of new production methods and pipelines, and communicating that knowledge in my role as a lead, teacher and mentor. My more notable skills involve integration and trouble shooting of assets within multiple engine environments in collaboration with other team members from other departments. At the same time remaining within the constraints and limitations of the specific environments requirements. As a lead, I have inspired quality and creativity at a high level that has led to many successful productions.Specialties: 3D software: Maya, 3ds max, Zbrush, Mudbox, Substance Painter, Substance Designer and Motionbuilder.2D software: Photoshop, Illustrator, Painter, Bitmap2Material, Crazybump and Xnormal.Video editing software: Premiere Pro and After Effects.Game Editors: Unreal 4 Editor. Unity 3D and Cryengine. Languages: French and English.

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Stephen Dickson — Senior Technical Artist at Ubisoft in Montreal, QC, CA | Unifers