Brandon Robertson

Senior Multiplayer Game Designer @Ubisoft

Austin, TX, US
MOBILE NUMBERS
+91 *********19

Signup · Get unlimited contacts

WORK HISTORY

Oct 2021 — Present

Senior Multiplayer Game Designer @Ubisoft

View department →

San Francisco, CA, US

Was the go-to Designer for the implementation of technically challenging and strategically important gameplay features on schedule and to quality.• Designed, implemented, and balanced first-person combat abilities and weapons from start to finish, in coordination with the Creative Director and Game Director.• Owned and led the Hero development process by setting goals and success criteria, documenting and validating designs, and identifying risks and solutions during iteration.• Collaborated closely with Engineering, Animation, Art, and Audio teams to realize and refine PVP features in alignment with the game’s creative vision and gameplay guidelines.• Rallied all content teams to identify pain points and pipeline improvement opportunities, greatly improving interdepartmental coordination and setting a studio-wide standard for quality gates.• Mentored junior and intern Designers on technical implementation, visual scripting, and design theory.

EDUCATION

N/A

Consulting Solutions.Net

Java Programmer I & II certifications

N/A

Consulting Solutions.Net

Oracle SQL Expert certification

2004 — 2005

The University of Texas at San Antonio

In Progress, Computer Science

2003 — 2004

The University of Texas at Arlington

Computer Science

SKILLS

PerforceMobile GamesLevel DesignWeb GamesArtificial IntelligenceComputer GamesPs3TestingUnreal Engine 3GameplayScrumVideo GamesLuaSoftware DocumentationSubversionProject ManagementXbox 360Game DevelopmentConsoleGame DesignGameMmorpgGamingDevelopment ToolsWiiOpenglQuality AssuranceSocial GamesMultiplayerGame MechanicsMmo3dScripting

ABOUT BRANDON ROBERTSON

As a Designer, with over a decade of experience, I find game development compelling because it integrates art and technology into unparalleled interactive experiences. As a life-long gamer, I find combat, multiplayer, and competitive systems the most impelling of these experiences. I leverage these loves, with passionate teams, to craft creative and exciting gameplay that prioritizes the player experience. Engine agnostic and positive vibes!CREDITS: XDefiant, Crowfall, DC Universe Online, War Goonz, Alphacat, Faxion Online, Wizard101ENGINES: Snowdrop, Unity, Unreal Engine (5, 4, 3), HeroEngine, GamebryoSPECIALTIES: Gameplay, Multiplayer, PVP, MMORPGs, Console, and PC Gaming

This profile is compiled from publicly available professional sources. Unifers is not affiliated with or endorsed by LinkedIn. Request removal of this profile.