Simon Gumbleton

Technical Sound Designer @Sony Interactive Entertainment

London, GB
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Aug 2012 — Present

Technical Sound Designer @Sony Interactive Entertainment

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London, GB

Working within the London Studio Creative Services Group audio team, my role involves assisting with editing, design and implementation of sound effects, ambiance, music and dialogue assets and systems using in-house and third party tools across a range of Playstation titles. The Deep & VR Luge - London Studio Project Morpheus tech demos GDC/E3/Gamescom (PS4)SingStar (PS3) Wonderbook: Book of Potions (PS3)Wonderbook: Diggs Nightcrawler (PS3)Wonderbook: Book of Spells (PS3)

SKILLS

Technical SupportPs3MasteringGame AudioSoundAudio EditingLogic ProMusic ProductionPerforceAudio Engineering5.1 MixingFilmWwiseMac Os XMusic TechnologyCompressorSteinberg NuendoWindowsSound ForgeFlashFoleyStudio RecordingCubasePhotoshopSound MixingSound EditingFmodSound EffectsApple Certified Pro Logic 9MidiField RecordingAudio Post ProductionApple CertifiedVideo GamesScreamSound DesignMusicCompositionLocation RecordingDubbing

ABOUT SIMON GUMBLETON

I am a London based sound designer with a broad range of audio-visual and multimedia…

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Simon Gumbleton — Technical Sound Designer at Sony Interactive Entertainment in London, GB | Unifers