Robert Fitzgerald
Senior Staff Character Artist @Sony Interactive Entertainment
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WORK HISTORY
Senior Staff Character Artist @Sony Interactive Entertainment
San Diego, CA, US
Visual Fidelity, Pipeline development, Hair Grooming/Dynamics, Character Rigging/Deformation, Character Production, and Product Owner
EDUCATION
Syracuse University in Florence, Italy
B.A., Fine Art (Studio Arts)
University of Southern California
B.A., Fine Art
Watts Atelier
Fine Art
SKILLS
ABOUT ROBERT FITZGERALD
I am a highly experienced Senior Staff Character Artist, with over 25 years of developing CG characters for titles across various platforms and consoles. Specializing in art pipeline and process development, I act as Product Owner of the Visual Fidelity development team at Sony Interactive Entertainment. We explore engine development, tools, and tech that balance the high cost of graphical fidelity against optimization that keeps the games running fast and responsive. As an expert in digital humans, I do asset creation for cutting edge visuals on the MLB: The Show franchise. I also am a traditionally-trained fine artist (painting and sculpture), graphic designer, and entrepreneur. Specialties: 3D modeling(organic and hard surface), Modular Character systems, Character Rigging, facial animation, deformation/blend shapes, Cloth simulation, Hair grooming, texturing, painting, drawing, sculpting, concept art, digital photography, graphic design, branding, digital art, social media, and marketing. Skills : Certified AGILE/Scrum (Product Owner), Maya, ZBrush, Substance Painter, Photoshop.
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