Scott Howard

Advisor @Azarus

San Francisco, CA, US
EMAILS
s••••••••@2k.com
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Jan 2018 — Present

Advisor @Azarus

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San Francisco, CA, US

Azarus augments games by building a challenge layer on top of them where anyone can set the rules, stakes, and rewards.

EDUCATION

1993 — 1996

Penn State University

BA, Visual Design/Computer Graphics

2007 — 2008

University of California, Berkeley

Center for Executive Development

SKILLS

PerforceLevel DesignGame MechanicsComputer GamesCross-Platform DevelopmentFlashUnity3dIphoneGame DesignFacebookMobile GamesGame DevelopmentIllustratorSocial GamesMobile Applications3dScriptingAnimationVideo GamesStart-UpsMobile DevicesUser InterfaceLuaMonetizationCommunity ManagementIndesignMmoArt DirectionLinuxUser Interface DesignUser Experience DesignPhotoshopGameplayXbox 360Interaction DesignDeveloper RelationsInformation ArchitectureAgile Project ManagementProduct ManagementPs3

ABOUT SCOTT HOWARD

Real Artists Ship\"- Steve JobsNothing gives me more pleasure than seeing an idea sketched on a napkin to being alive in the world.I have helped produce products from concept to worldwide live services.I know how to balance the needs of the player/customer with the business goals of the company. This experience, coupled with an insatiable curiosity, relentless pursuit of self-improvement, and crazy work ethic, drive my passion for creating amazing products and high-functioning, collaborative teams.During my 20+ year career, I have worked on industry-leading games such as; Monster Hunter, Phantasy Star Online, Resident Evil Outbreak, Virtua Fighter 4, Crazy Taxi, Jet Set Radio, Tome, The Sims, SimCity, and many more.

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