Rajul Ramchandani

Systems & Technical Designer @Santa Monica Studio

Culver City, CA, US
MOBILE NUMBERS
+18•••••••65

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WORK HISTORY

Jun 2021 — Present

Systems & Technical Designer @Santa Monica Studio

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God of War: Ragnarok System & Tech Design Owner for 3 Realms Assisted, Designed, and oversaw Game Mechanics from early project pitching & prototyping to late project polish and finishing TD Owner for 3 Biomes with multiple levels Full level scripting for custom level moments and puzzles for level Design team Minigames, interactions and Set pieces Custom Character moments and sequencing Closely worked with Level Design, Animation, Tech Art, GPE, Combat to coordinate Full playable block mesh Layout of puzzle space in final game Helped Design new Visual Scripting tools and patterns Guided and supported Level Design and other groups on best practices and support complex problems across the game

SKILLS

Social Media MarketingLaravelCustomer ServiceSocial MediaMarketingTeamworkComputer SciencePowerpointVideo EditingProgramming LanguagesUnreal Engine 3Team LeadershipProgrammingGame DevelopmentC#Digital PhotographyUnityGame TheoryPhotoshopJavaLeadershipMicrosoft OfficeMachinimaCommunicationOrganizational LeadershipPublic SpeakingPhpMicrosoft WordEditingJavascriptVideo ShootingEvent PlanningSocial NetworkingGame DesignPhoto ShootsWeb DevelopmentArcheryC++

ABOUT RAJUL RAMCHANDANI

Portfolio: I am a people and process driven…

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