Paul Stapley

Director of Engineering @Warner Bros. Games

San Diego, CA, US
MOBILE NUMBERS
+18•••••••16

Signup · Get unlimited contacts

WORK HISTORY

Oct 2019 — Present

Director of Engineering @Warner Bros. Games

View department →

San Diego, CA, US

SKILLS

C6502 Assembly LanguageVideo GamesGames DevelopmentXbox 360ShadersGraphics SoftwareCOptimizationC/C++ConsoleOptimizationsPerformance OptimizationsAssembly LanguageGraphics ProgrammingPs3Unreal Engine 3Mobile GamesPerforceIphone Application DevelopmentGameplayApi DevelopmentMemory ManagementComputer GamesMaintenance & RepairGame ProgrammingM680xx Assembly LanguageXboxMemory Management / MaintenanceActionscriptFoundational Architecture Engine Design.Game DesignTechnical DirectionGame Development

ABOUT PAUL STAPLEY

Veteran Games Developer with over 30 years of experience, including extensive leadership roles as a Manager and Director at renowned game companies. A firm believer in Passion, Belief, and Dedication, with an unwavering commitment to delivering high-quality, immersive gameplay experiences.Throughout my career, I have had the privilege of collaborating with some of the most talented professionals in the industry, contributing to the development of multiple titles. My expertise spans technical direction, game engine architecture, and performance optimization, ensuring cutting-edge solutions for game development.Core Responsibilities- Overseeing technology for multiple large-scale projects- Defining and guiding technical direction for major game studios- Managing internal and external project dependencies, mitigating risks on all critical paths- Hiring, mentoring, and managing engineering teams- Enforcing coding standards and ensuring technical excellence- Optimizing overall game performance, defining key metrics, and setting performance targets.Technical Specializations- Game Engine Architecture & Design: Expertise in core engine development- Multiplayer Systems: Backend server design and implementation- Performance Optimization: Specializing in mobile and console performance tuning- Memory Management: Efficient resource handling and optimization- Rendering & Graphics Programming: Advanced visual and graphical system development- Game Engine Proficiency: Extensive experience with Unity and Unreal Engine.

This profile is compiled from publicly available professional sources. Unifers is not affiliated with or endorsed by LinkedIn. Request removal of this profile.