Minh
Software Engineer @美国艺电公司
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WORK HISTORY
Software Engineer @美国艺电公司
Vancouver, BC, CA
Joining the FIFA FC team at EA as an Online Software Engineer Intern, focusing on real-time game networking.
EDUCATION
The University of British Columbia
Bachelor of Science - BS, Computer Science
ABOUT MINH
I’m a Computer Science student at UBC with industry experience at IBM, Amazon, and EA, where I’ve worked on everything from low-level networking in C++ to large-scale distributed pipelines in Java and TypeScript. At Amazon, I built a data ingestion system that processed tickets daily and engineered multi-region infrastructure with AWS CDK. At IBM, I developed features in C++ for RDMA testing and created static analysis tools in Python and Bash. Outside of work, I love hackathons and personal projects—like building a Rust-based collaborative text editor and contributing a Go library to Supabase’s real-time ecosystem. I’m most passionate about backend development and building reliable systems, with strong proficiency in C++, Go, and TypeScript. Always eager to learn, experiment, and collaborate, I enjoy working on tools that make systems faster, more reliable, and impactful.
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