Martin Bisson
Principal 3d Animation Software Engineer @英伟达
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WORK HISTORY
Principal 3d Animation Software Engineer @英伟达
Software development for various SDKs, converting audio data to 3D animation using AI.Development is done in C++, Python and CUDA.
EDUCATION
Polytechnique Montréal
Master, Computer Engineering
Polytechnique Montréal
Undergraduate, Software engineering
ABOUT MARTIN BISSON
Skilled software developer with experience in small, medium and large projects. Particularly interested in 3D animation and rigging, image, video and sound processing, computer graphics, high performance and real time systems, cross-platform development.Undergraduate degree in software engineering and master\'s degree in computer/biomedical engineering, both at École Polytechnique de Montréal.Experience includes- current position as principal software developer at Autodesk - cofoundation of Float4 Interactive - software development for GStreamer, Freeset, Autodesk, École Polytechnique de Montréal, Matrox - teacher and lab supervisor at École Polytechnique de MontréalSpecialties: 3D animation and rigging, image, video and sound processing, computer graphics, high performance and real time systems, cross-platform development; C, C++, Python, Intel assembly, MMX/SSE, OpenGL, Direct3D, GLSL, HLSL, Matlab, Java, PHP; Intel TBB, GLEW, GLUT, OpenCV, SDL, Qt, wxWidgets, DirectShow, GTK, Xlib; Latex; Windows XP/Vista/7/10, Linux
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