Martin Bisson

Principal 3d Animation Software Engineer @英伟达

Montreal, QC, CA
MOBILE NUMBERS
+91 *********19

Signup · Get unlimited contacts

WORK HISTORY

May 2024 — Present

Principal 3d Animation Software Engineer @英伟达

View department →

Software development for various SDKs, converting audio data to 3D animation using AI.Development is done in C++, Python and CUDA.

EDUCATION

2007 — 2010

Polytechnique Montréal

Master, Computer Engineering

2002 — 2006

Polytechnique Montréal

Undergraduate, Software engineering

ABOUT MARTIN BISSON

Skilled software developer with experience in small, medium and large projects. Particularly interested in 3D animation and rigging, image, video and sound processing, computer graphics, high performance and real time systems, cross-platform development.Undergraduate degree in software engineering and master\'s degree in computer/biomedical engineering, both at École Polytechnique de Montréal.Experience includes- current position as principal software developer at Autodesk - cofoundation of Float4 Interactive - software development for GStreamer, Freeset, Autodesk, École Polytechnique de Montréal, Matrox - teacher and lab supervisor at École Polytechnique de MontréalSpecialties: 3D animation and rigging, image, video and sound processing, computer graphics, high performance and real time systems, cross-platform development; C, C++, Python, Intel assembly, MMX/SSE, OpenGL, Direct3D, GLSL, HLSL, Matlab, Java, PHP; Intel TBB, GLEW, GLUT, OpenCV, SDL, Qt, wxWidgets, DirectShow, GTK, Xlib; Latex; Windows XP/Vista/7/10, Linux

This profile is compiled from publicly available professional sources. Unifers is not affiliated with or endorsed by LinkedIn. Request removal of this profile.

Martin Bisson — Principal 3d Animation Software Engineer at 英伟达 in Montreal, QC, CA | Unifers