James Wells
Sound Designer @Ubisoft Toronto
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WORK HISTORY
Sound Designer @Ubisoft Toronto
Toronto, ON, CA
EDUCATION
Ryerson University
Radio Television Arts
ABOUT JAMES WELLS
I\'m a Technical Sound Designer with 10+ years experience working in all aspects of Game Audio, including asset recording, design, and creations, as well as game audio implementation and audio feature design. I am proficient with most current audio technology, including Wwise, Reaper, Izotope, Kilohearts, and a ton of additional audio plugins. I\'m also very comfortable working in Game Engines, having worked in Anvil, Dunia and Snowdrop at Ubisoft, as well as Unreal and other smaller indie engines. Having worked on some of Ubisoft\'s top titles, including Far Cry and Assassin\'s Creed, all of my experience has been in audio for game development. I love weaving audio storylines to support game narratives, and deepen immersion for the player, while supporting proper player interaction and feedback.
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