Jean-Félix Rioux

Vfx Artist @Ubisoft Quebec City

Rimouski, QC, CA
MOBILE NUMBERS
+91 *********19

Signup · Get unlimited contacts

WORK HISTORY

Jul 2021 — Present

Vfx Artist @Ubisoft Quebec City

View department →

CA

Design, create, and integrate realistic and surreal visual effects in line with the project’s artistic direction.Develop complex logic systems (similar to blueprints) to control in-game FX behavior.Optimize visual effects and underlying systems for performance and stability.Create custom materials, shaders (HLSL), and post-effects.Work daily with Ubisoft’s proprietary Anvil engine and a variety of 2D/3D software tools, including 3ds Max, Blender, Houdini, and Photoshop.Contribute to the creative vision from concept phase to final delivery.Collaborate closely with all departments including programming, audio, level design, combat design, directing, and rendering to ensure technical and artistic cohesion.

ABOUT JEAN-FÉLIX RIOUX

Making a new step forward everyday.

This profile is compiled from publicly available professional sources. Unifers is not affiliated with or endorsed by LinkedIn. Request removal of this profile.