James Tiller

Lead Gameplay Engineer (Manager) @That's No Moon

Charlotte, NC, US
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Sep 2023 — Present

Lead Gameplay Engineer (Manager) @That's No Moon

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Leading gameplay engineering for a new project from the creators of The Last of Us and the Modern Warfare reboot.Lead and mentor a team of gameplay engineers, driving feature roadmaps, code quality, and cross-discipline collaboration from prototype to launch-ready delivery.Lead Architect for the game as a contributing programmer, as well as the liaison for outsource engineering in California, Europe, and the East Coast!

EDUCATION

2016 — 2018

The University of North Carolina at Chapel Hill

VR Research

2018

Georgia Institute of Technology

Master of Science - MS, Computer Science - Interactive Intelligence

2012

Vanderbilt University Owen Graduate School of Management

Accelerator Program

2010 — 2014

Vanderbilt University

Bachelor of Engineering (BE), Computer Engineering

ABOUT JAMES TILLER

On my 9th birthday my mother bought me a robotics kit, and I’ve beenprogramming ever since. Since that fateful meeting, I’ve done everything fromteaching the best Pharmacy students in the world using VR to designing worldclass gameplay features that have been described as “the first time I’ve evertruly had fun with the game”. I have an exhibit in the Smithsonian (no, really, I do!). And I’malways looking for my next great adventure, so I hope that it’s with you!

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