Guilin Liu
Research Scientist at Nvidia @NVIDIA
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WORK HISTORY
Research Scientist at Nvidia @NVIDIA
My projects at NVIDIA include- Eagle 1, 2, 2.5, a family of frontier VLMs that support NVIDIA\'s efforts in Gr00t-N1, Llama Nemotron Nano VL and other R & Ds- Gr00t-N1, the World’s First Open Humanoid Robot Foundation Model- Nemotron-Research-Tool-N1, tool using LLM with reinforcement reasoning- Nemotron-H- DLSS (used by millions of gamers)- Partial conv based inpainting (with over 1.7 million views on YouTube showed as live demo with NVIDIA CEO Jensen Huang in GTC keynote)- Vid2Vid, video-to-video synthesis- PYOCO (text-to-video model as part of Picasso
EDUCATION
Wuhan University
Bachelor's degree, International School of Software (major), Finance (minor)
George Mason University
Doctor of Philosophy (PhD), Computer Science
SKILLS
ABOUT GUILIN LIU
I am a Research Scientist in at NVIDIA since 2017. My current research focuses on multimodal LLM (large language model). Previously, I worked on generative models (diffusion models/GANs) for image/video generation/editing. More information can be found at https://liuguilin1225.github.io/My projects at NVIDIA include- Eagle 1, 2, 2.5, a family of frontier VLMs that support NVIDIA\'s efforts in Gr00t-N1, Llama Nemotron Nano VL and other R & Ds- Gr00t-N1, the World’s First Open Humanoid Robot Foundation Model- Nemotron-Research-Tool-N1, tool using LLM with reinforcement reasoning- Nemotron-H- DLSS (used by millions of gamers; adopted in more than 500 games)- Partial conv based inpainting (with over 1.7 million views on YouTube showed as live demo with NVIDIA CEO Jensen Huang in GTC keynote)- Vid2Vid, video-to-video synthesis- PYOCO (text-to-video model as part of Picasso
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