Eric Daniel Légaré

Senior Ai Scientist @美国艺电公司

Hope, BC, CA
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Jan 2023 — Present

Senior Ai Scientist @美国艺电公司

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Vancouver, BC, CA

EDUCATION

2002 — 2004

Cegep de St-Jerome

DEC :: General Degree, Arts

2005 — 2006

Ubisoft Campus

AEC :: Technical Degree, 3D Animation

SKILLS

C++SqlOopC#MayaPipeline DevelopmentMaya ApiSubversionUXCharacter RiggingTroubleshootingMaxscriptShotgun ApiPythonPerforceQt3d Studio MaxVisual EffectsMultithreadingOpenglBashLinuxUser Interface DesignAlienbrainCshLinear AlgebraMelCharacter Animation

ABOUT ERIC DANIEL LÉGARÉ

Solving seemingly impossible problems since 2006, I am always keen to learn new techniques and develop artist friendly solutions. My goal is to combine Machine Learning with my extensive Character Rigging experience to empower artists to focus entirely on creative work while leaving the rest to AI. I have collaborated with many teams at several studios around the world including Weta, ILM, Digital Domain, EA and Ubisoft. I have worked on feature films, video games, television shows and commercials. Those projects include Avatar, Tron: Legacy, Star Wars: The Force Awakens and Game of Thrones. I have rigged every creature from Neil Blomkamp\'s Oats Studios shorts, including the legendary 5700 joint Zygote. On The Hobbit: The Battle of the Five Armies, I have developed a crowd previsualization tool called Army Manager which was used by animators to previs every crowd shot in the movie, and even final a few shots as well. Be sure to check out my demo reel to see Army Manager in action and hear Peter Jackson himself say how intuitive it is!

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