Clark Polo
Director of Platform Engineering @Demonware
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WORK HISTORY
Director of Platform Engineering @Demonware
As Head of the Platform Engineering department at Demonware, I lead the infrastructure and operations strategy behind some of the largest game franchises in the world, including Activision’s Call of Duty. I oversee the full lifecycle of platform reliability—from capacity planning to performance optimization—ensuring seamless experiences for hundreds of millions of players globally.My responsibilities include:Driving platform-scale engineering using the latest technologies to support real-time, high-throughput, and low-latency gaming environments.Leading cross-functional teams to architect and maintain global infrastructure across hybrid and cloud-native systems.Owning business continuity and disaster recovery through rigorous planning, simulation, and execution to ensure uptime and player trust.Embedding reliability into culture, leveraging principles of SRE, performance engineering, observability, and automation.Optimizing global scale, balancing cost, performance, and resilience while enabling consistent deployment velocity across all regions.This role sits at the intersection of engineering excellence, operational leadership, and strategic foresight—supporting Activision’s most valuable digital ecosystems with unwavering reliability.
EDUCATION
Miami Dade College
Associate of Science (A.S.)
Florida International University
Bachelor's degree
Florida International University
Minor
SKILLS
ABOUT CLARK POLO
As Director of Platform Engineering at Demonware (Activision | Microsoft), I oversee the…
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