Andreas Moritz
Lead Level Artist @Ubisoft Mainz
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WORK HISTORY
Lead Level Artist @Ubisoft Mainz
Mainz, DE
Leading the Level Art Team on Anno 117: Pax Romana.My daily work involves (To be updated)-Task setup, prioritization and distribution in coordination with Production and other teams-Reviewing and feedbacking work on a regular basis-Team Career Development-Ensuring a unified look in execution across the team-Level Design-Continuously push the capabilities of our tools and rendering pipeline together with RND-Creating environment assets (Materials, 3D Props)-Researching new workflows and tools, creating prototypes
EDUCATION
Mediadesign Hochschule für Design und Informatik
Bachelor of Science (BS), Gamedesign
SKILLS
ABOUT ANDREAS MORITZ
Hi, My name is Andreas Moritz and I am a Level Artist currently working at Ubisoft Mainz.Coming from an academic background in game design, I found my passion in creating virtual worlds.I thrive in creative teams, facing challenges together and supporting productions with experience gathered over multiple years of art, design, content creation and working with people.You can find my work following this link: Please do not hesitate to contact me if you have any further questions or just want to get in touch!
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