Andreas Moritz

Lead Level Artist @Ubisoft Mainz

Mainz, DE
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Jan 2023 — Present

Lead Level Artist @Ubisoft Mainz

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Mainz, DE

Leading the Level Art Team on Anno 117: Pax Romana.My daily work involves (To be updated)-Task setup, prioritization and distribution in coordination with Production and other teams-Reviewing and feedbacking work on a regular basis-Team Career Development-Ensuring a unified look in execution across the team-Level Design-Continuously push the capabilities of our tools and rendering pipeline together with RND-Creating environment assets (Materials, 3D Props)-Researching new workflows and tools, creating prototypes

EDUCATION

2011 — 2015

Mediadesign Hochschule für Design und Informatik

Bachelor of Science (BS), Gamedesign

SKILLS

Autodesk MayaZbrushPhotoshop Cs6Game DesignCrazybumpXnormalWorld MachineUdkUe4Cryengine 3Unity3dLevel DesignLeveldesignTexture BakingQuixel SuiteSubstance PainterHand Painted and Realistic TexturingSpieldesignSpieleentwicklung3d Studio MaxVideospiele3dAdobe PhotoshopGameplayLevel ArtMaya

ABOUT ANDREAS MORITZ

Hi, My name is Andreas Moritz and I am a Level Artist currently working at Ubisoft Mainz.Coming from an academic background in game design, I found my passion in creating virtual worlds.I thrive in creative teams, facing challenges together and supporting productions with experience gathered over multiple years of art, design, content creation and working with people.You can find my work following this link: Please do not hesitate to contact me if you have any further questions or just want to get in touch!

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Andreas Moritz — Lead Level Artist at Ubisoft Mainz in Mainz, DE | Unifers