Zachary Pfriem

Role
Principal Designer at Microsoft
Location
Seattle, WA, US
LinkedIn followers
500 followers
Information TechnologyView LinkedIn profile

Experience

  1. Principal Designer

    Microsoft

    Jun 2011 — Present

    In 2017 I worked on v2 of the Microsoft Surface Hub (large, communal touch device), responsible for user content management and access, as well as responsible for pushing the boundaries of interaction and graphic design on a new communal form factor. For 3 years I was part of the Cortana design team, which brought the Cortana experience to the Windows desktop form factor. Before Cortana I worked on the Labs design team, participating in future thinking for products, such as HoloLens, wearables, and alternative mobile services. Upon hire I worked on the Communications design team for Windows Phone, working on messaging, groups, profiles, and shared experiences.

Skills

  • Technical Drawing
  • Typography
  • Usability
  • Information Architecture
  • Pop Culture
  • Literary Criticism
  • Team Leadership
  • Collaborative Environment
  • Futurist
  • Creative Direction
  • Advertising
  • Illustration
  • Collaborative Working
  • User Interface Design
  • Graphic Design
  • Interaction Design
  • Organizational Design
  • Writing Skills
  • Art Direction
  • Prototyping
  • User Experience
  • Social Sciences
  • Photography
  • Inspiration
  • Sketch
  • Framer Studio
  • Adobe Creative Suite
  • User Research
  • Visual Design
  • Storytelling
  • Storyboarding
  • User Experience Design
  • Technical Training
  • Flash
  • Social Theory
  • Political Science
  • Color Theory
  • Creative Branding
  • Mobile Design
  • Videography

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Zachary Pfriem — Principal Designer at Microsoft in Seattle, WA, US | Unifers