Zachary Zak Rubin

Principal Engineer @Insomniac Events

Seattle, WA, US
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

May 2023 — Present

Principal Engineer @Insomniac Events

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US

Special Projects Initiatives (Skunk Works) engineer. Imagine how huge-scale premiere music festivals will operate like in 5-10 years time. We evaluate next-generation technologies for prime time, and integrate them. We improve experiences for everyone: sales, ops, staff, and most importantly, headliners.

EDUCATION

2007 — 2011

Rose-Hulman Institute of Technology

Bachelor's degree, Computer Engineering

2011 — 2017

University of California, Santa Cruz

Doctor of Philosophy (PhD), Computer Engineering, Human-Computer Interaction

2009 — 2009

Kanazawa Institute of Technology

Japanese for Science and Technology

SKILLS

C#PhotoshopEagle PcbNetwork SecurityCJavaArduinoPythonGame DesignPhpHuman Computer InteractionMysqlOpenglHtmlObjective-CCapybara CareElectronics Hardware DesignDigital Signal ProcessingSoftware EngineeringNetworkingGame DevelopmentC++ResearchButt LasersWireless Sensor NetworksSpeech Recognition

ABOUT ZACHARY ZAK RUBIN

Engineer, Game Developer, and Professor. Tell me your hardest problem!Presently an engineer at Insomniac Events. In the evening I am the director for the bachelor\'s in computer networking at Renton Technical College. PhD in Computer Engineering (Game Design, Speech Recognition, Big Data, Accessibility) from the University of California, Santa Cruz.Skills- 8 years teaching computer engineering and STEM courses at the university level. Experience with Canvas and Blackboard- 4 years instructional design experience at the Bachelors level- 16 years experience designing and developing automatic speech recognition systems- 16 years programming experience in a variety of IDEs and languages- 10 years hardware, embedded, and IoT experience. Currently using Python, Unity, C#, Objective-C, C, and SQL- 16 years as a game developer and engineer. Credited in Diablo Starcraft II: Heart of the Swarm, World of Warcraft: Mists of Pandaria, Radio General, and Sayin’ It Sam- 16 years of experience in computer networking, system administration, and DevOps- 13 years A/V production with the Adobe Suite and open source tools - 10+ publications in peer reviewed journals on human-computer interaction and game research- Native English speaker. French and Japanese fluency- Principal Investigator for NSF Grant 16•••40, Co-PI for NSF Grant 19•••19

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