Yazmyn Sims

Girls Who Code TA | GameHeads PM & Engineer | UCSC CS Grad | Experience: C++, C#, Python, JavaScript, Unity

Role
Product Manager Engineer at Gameheads
Location
Fairfield, CA, US
LinkedIn followers
500 followers
General Business & ManagementView LinkedIn profile

About Yazmyn Sims

I knew I would major in Computer Science in the fifth grade when I joined my school\'s…

Experience

  1. Product Manager Engineer

    Gameheads

    Jan 2025 — Present · Oakland, CA, US

    At Gameheads, I serve as the Product Manager and Engineer for a team developing a racing game in Unity. I handle most programming tasks alongside one other programmer, including in-engine development, bug fixing, and managing version control and merge conflicts through GitHub Desktop. On the production side, I facilitate brainstorming sessions in Miro, manage the production pipeline through Trello, and ensure alignment on project goals and timelines.I support my team by providing feedback, facilitating Unity/GitHub onboarding, and creating workflow templates while still empowering each department to lead their own creative direction. I also lead weekly progress presentations and organize community-building events such as team game nights. From organizing project files in Unity and Google Drive to ensuring smooth collaboration across roles, I oversee both the technical and production health of the project.

Education

  • Solano Community College

    Associate's degree, Multi/Interdisciplinary Studies

    2018 — 2022

  • University of California, Santa Cruz

    Bachelor of Science - BS, Computer Science: Game Design

  • Angelo Rodriguez High School

    High School Diploma, Game and Interactive Media Design, Computer Science

    2018 — 2022

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Yazmyn Sims — Product Manager Engineer at Gameheads in Fairfield, CA, US | Unifers