Yanko Oliveira
Gameplay Engineer @Google DeepMind
Signup · Get unlimited contacts
WORK HISTORY
Gameplay Engineer @Google DeepMind
London, GB
EDUCATION
Universidade Federal do Rio de Janeiro
Bachelor, Computer Science. Focus on Computational Intelligence, Game Development, Human Interfaces
PPGI - UFRJ
Msc. (Incomplete), Computer Games, Computational Intelligence, Human-Computer Interfaces, Biofeedback
SKILLS
ABOUT YANKO OLIVEIRA
Focused on game development since 2009; personal focus on experimental gameplay, VR and procedural generation; in-depth knowledge of the Unity engine. 6+ years developing in C#, Unity on PC/Mac, Web, iOS and Android platforms Participated in 15+ game projects, from experimental prototypes to an Editor\'s Choice mobile titleand a browser-based FPS with 1 million MAU 2+ years in leadership roles; solid communication skills with non-technical teams Experience programming shaders, Java, Python, C/C++ Extensive prototyping/game jam experience Knowledge in 2D and 3D art (3dsMax, Photoshop, Zbrush/Sculptris, After Effects), game designand audio provides a smooth interaction with creative teams Fluent English with full professional proficiency (IELTS band 8.5 certificate, equivalent to CEFR C2)
This profile is compiled from publicly available professional sources. Unifers is not affiliated with or endorsed by LinkedIn. Request removal of this profile.