Xavier Perreault
Principal Environment Artist - Warlock @Invoke Studios
Montreal, QC, CA
EMAILS
MOBILE NUMBERS
+91 *********19
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WORK HISTORY
Oct 2023 — Present
Principal Environment Artist - Warlock @Invoke Studios
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Repentigny, CA
EDUCATION
2007 — 2008
Campus Ubisoft
Modélisation 3D
2007 — 2008
Campus Ubisoft
DEC, 3D Modeling
SKILLS
Conception De JeuxShadingTexturingUv MappingAnimation3d Studio MaxZbrushLevel ArtVideo Game Production3d ModelingTextureGame DesignConception Des Niveaux De JeuGame DevelopmentModélisation
ABOUT XAVIER PERREAULT
MayaBlenderSubstanceHoudini3D Studio MaxPhotoShopZbrushMudboxWorld MachineDunia engineFrostBite engine
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