William Younanian
Software Developer @Unity
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WORK HISTORY
Software Developer @Unity
Montreal, QC, CA
Contributed to Unity\'s AssetBundle build pipeline and asset loading system by implementing new behaviors in C++ and C#. Made UI changes in Build Profiles to work with new features of the Build Pipeline. Investigated and resolved multiple engine bugs caused by core changes in the asset loading system. Developed unit and integration tests for the build pipeline. Collaborated efficiently across time zones, contributing to focused meetings with actionable outcomes.Presented key challenges at offsite meetings, kickstarting discussions that explored potential solutions.
ABOUT WILLIAM YOUNANIAN
I started programming in high school and knew I wanted to work in the field ever since…
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