Wai Keen Lam

Vehicle Art Director @Maverick Games

Oxford, GB
MOBILE NUMBERS
+91 *********19

Signup · Get unlimited contacts

WORK HISTORY

Oct 2025 — Present

Vehicle Art Director @Maverick Games

View department →

Warwickshire, GB

EDUCATION

2004 — 2008

University of the West of Scotland

Ba(Hons) 2:1, Computer Animation and Digital Art

ABOUT WAI KEEN LAM

I am a highly experienced 3D vehicle artist of over 14 years with a track record of multiple shipped racing titles. I have worked as vehicle artist on acclaimed racing game franchises including DiRT Rally, DiRT 4, F1 2016 through to 2020 and most recently on Forza Horizon 5.Skilled in high and low poly modeling and texturing vehicles for computer games art, I\'ve seen through the entire production process, from early planning and costing to reference gathering, 3D scanning and processing, asset creation through to completion and final polish while being particularly observant of memory constraints. I am also quick to get up to speed with asset creation pipelines and proprietary tech.My career highlights include introducing 3D vehicle scanning to the F1 franchise that have gone on to be the preferred method of acquiring vehicle art reference in situ for F1 and other projects at Codemasters, having had the opportunity to scan and process the geometry reference data of cars from iconic teams such as McLaren, Ferrari, Williams F1, Brawn GP and Classic Team Lotus. I have also designed, in partnership with F1 the generic F1 car design used for F1 2019, F1 2020 and F1 2021\'s My Team which would go on to appear in F1\'s official TV pre race opening titles for the 2021 campaign.In recent years I have used this vast experience to build and guide a new, young team of vehicle artists through intense annual development on the F1 franchise both in the UK and with overseas partners with detailed documentation, constructive feedback and engagement. I have also leant on my many years of content creation experience to host numerous internal teams seminars to share my knowledge and skills.I am a motivated team player with excellent communication skills and possesses a keen willingness to get hands on with guiding and mentoring artists.My skills include:•Building and leading a high class team of vehicle artists•Mentoring and disseminating skills to team members•High polygon modeling•Low polygon modeling•High to low baking•Full body livery from 2D concept to 3D application•Autodesk 3D Studio Max•Autodesk Maya•Adobe Photoshop•Artec EVA Scanner•Artec Spider Scanner•Artec Studio•Substance Painter•Substance DesignerMy credited games are:•Forza Horizon 5 - PC, Xbox Series X/S, Xbox One•F1 2021 - PC, PS5, PS4, Xbox Series X/S, Xbox One•F1 2020 - PC, PS4, Xbox One•F1 2019 - PC, PS4, Xbox One•F1 2018 - PC, PS4, Xbox One•F1 2017 - PC, PS4, Xbox One•DiRT 4 - PC, PS4, Xbox One•F1 2016 - PC, PS4, Xbox One•DiRT Rally - PC, PS4, Xbox One

This profile is compiled from publicly available professional sources. Unifers is not affiliated with or endorsed by LinkedIn. Request removal of this profile.

Wai Keen Lam — Vehicle Art Director at Maverick Games in Oxford, GB | Unifers