Vladimir Bondarev

GeForce DevTech Engineer at NVIDIA

Role
Geforce Devtech Engineer at NVIDIA
Location
Santa Clara, CA, US
LinkedIn followers
500 followers

About Vladimir Bondarev

The flow extends consciousness.

Experience

  1. Geforce Devtech Engineer

    NVIDIA

    May 2025 — Present · Santa Clara County, CA, US

Education

  • Breda University of Applied Sciences

    Bachelor of Engineering (BEng), Game Architecture and Design - Programming

    2008 — 2014

Skills

  • Shaders
  • Cuda
  • Game Programming
  • Maya
  • Video Game Development
  • C++
  • Hlsl
  • Shader Writing
  • Opencl
  • Direct Compute
  • Opengl
  • Visual Studio
  • Glsl
  • Vulkan
  • Graphics Software
  • Graphics Programming
  • Cgfx
  • Directx
  • Game Development
  • Computer Graphics
  • Programming
  • Gcc
  • Spir-V

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Vladimir Bondarev — Geforce Devtech Engineer at NVIDIA in Santa Clara, CA, US | Unifers