Vladimir Bondarev
GeForce DevTech Engineer at NVIDIA
- Role
- Geforce Devtech Engineer at NVIDIA
- Location
- Santa Clara, CA, US
- LinkedIn followers
- 500 followers
About Vladimir Bondarev
The flow extends consciousness.
Experience
Geforce Devtech Engineer
May 2025 — Present · Santa Clara County, CA, US
Education
Breda University of Applied Sciences
Bachelor of Engineering (BEng), Game Architecture and Design - Programming
2008 — 2014
Skills
- Shaders
- Cuda
- Game Programming
- Maya
- Video Game Development
- C++
- Hlsl
- Shader Writing
- Opencl
- Direct Compute
- Opengl
- Visual Studio
- Glsl
- Vulkan
- Graphics Software
- Graphics Programming
- Cgfx
- Directx
- Game Development
- Computer Graphics
- Programming
- Gcc
- Spir-V
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