Vicente Castillo

Lead Level Designer at Supergenius Studio

Role
Lead Level Designer at Supergenius Studio
Location
Portland, OR, US
LinkedIn followers
500 followers
Art, Culture and Creative ProfessionalsView LinkedIn profile

About Vicente Castillo

I am a game designer. I mostly create fun player experiences. I always try to figure out…

Experience

  1. Lead Level Designer

    Supergenius Studio

    Apr 2017 — Present · Portland, OR, US

Skills

  • Art Direction
  • User Interface Design
  • 3d Studio Max
  • Maya
  • Console
  • Xbox One
  • Mobile Game Development
  • Combat Design
  • 3d Modeling
  • Creative Direction
  • Level Design
  • Photoshop
  • Puzzle Design
  • Traditional Animation
  • Console Games
  • Ps3
  • Computer Games
  • Team Management
  • Adobe Photoshop
  • Video Games
  • Game Balance
  • Character Animation
  • Xbox 360
  • Wii
  • Unity
  • Game Design
  • Lua
  • Team Leadership
  • Storyboarding
  • 3d
  • Scripting
  • Animation
  • Ps4
  • Game Development
  • Game Systems
  • Gameplay
  • Environment Art

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Vicente Castillo — Lead Level Designer at Supergenius Studio in Portland, OR, US | Unifers