Vikram Bailakanavar

Studio head

Role
Team Lead at SOGECLAIR
Location
Mumbai, MH, IN
LinkedIn followers
500 followers
Manufacturing & ProductionView LinkedIn profile

About Vikram Bailakanavar

I am working for games from Games Industry,experience of Game art asset…

Experience

  1. Team Lead

    SOGECLAIR

    Oct 2023 — Present · Pune, IN

Education

  • Arena multimedia (bangalore)

    Diploma in multimedia

  • Ken School of Fine Art (Bangalore)

    Diploma in drawing and painting, Fine/Studio Arts, General

    1996 — 2001

Skills

  • Max
  • Character Modeling
  • 3d Modeling
  • Game Development
  • Props
  • 3d Studio Max
  • Maya
  • Photoshop
  • Character
  • Graphic Design
  • Art
  • Texture Artist
  • Environment Art
  • Adobe Illustrator
  • Xbox
  • Vehicles
  • Rendering
  • Art Direction
  • Mental Ray
  • Lighting
  • Modeling
  • Uv Mapping
  • Mel
  • Adobe Premiere Pro
  • Texture Painting
  • Hard Surface Modeling: Prop and Asset Development for Characters and Environments (Weapons, Vehicles, Tools, Background Elements…).environment and Digital Sets Modeling: Hard-Surface Elements and Dynamically Driven Effects-Based Objects. Blendshape Mod
  • Character Design
  • Online Gaming
  • Xbox 360
  • Mudbox
  • Game Art
  • Video Games
  • Digital Sculpting
  • 3d
  • Painting
  • Hard Surface Modeling
  • Low Poly Modeling
  • Zbrush
  • Film
  • Texturing

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Vikram Bailakanavar — Team Lead at SOGECLAIR in Mumbai, MH, IN | Unifers