Vikas Sharma

Sr. Environment Artist | Tech Art | Building Worlds, Empowering Artists, Optimizing Games

Role
Artist Ii at Electronic Arts (EA)
Location
Hyderabad, TG, IN
LinkedIn followers
500 followers
Art, Culture and Creative ProfessionalsView LinkedIn profile

About Vikas Sharma

Technical Artist with 11 years of experience in the gaming industry, specializing in environment design, world building, and rapid prototyping.With a strong background in 3D modeling, texturing, and asset creation, allowing me to fully understand both the creative and tech demands of level design, world-building, and platform limitations.Leveraging my C# knowledge, Develop tools that streamline workflows, empower artists, and bridge the gap between art and design. I am deeply committed to game optimization, ensuring that environments not only look stunning but also run smoothly and efficiently.I’m always seeking opportunities to collaborate with cross-functional teams and contribute to projects where technical artistry, creativity, and innovation come together to shape extraordinary worlds.

Experience

  1. Artist Ii

    Electronic Arts (EA)

    May 2022 — Present · Hyderabad, IN

    Leading Team- Unity Tech Art- Game Optimization- Environment Building- Decision Making- Providing ideas to new features- Task management- Bridge between Design and Engg team

Education

  • Academy of Animation and Gaming

    Bachelor of Science (B.Sc.), Animation, Interactive Technology, Video Graphics and Special Effects

    2009 — 2012

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Vikas Sharma — Artist Ii at Electronic Arts (EA) in Hyderabad, TG, IN | Unifers