Tyler Feddeler

Lighting Artist at 343 Industries

Role
Lighting Artist at Halo Studios
Location
Redmond, WA, US
LinkedIn followers
500 followers
Art, Culture and Creative ProfessionalsView LinkedIn profile

About Tyler Feddeler

work in lighting:)Skills: Lighting, Composition, Compositing, Rendering (Arnold, V-ray), Look Development, World building, Set design, Environmental story-telling, Optimization, 3d modeling, Texturing, Unreal 4.

Experience

  1. Lighting Artist

    Halo Studios

    Feb 2019 — Present

    More to come.

Education

  • University of Advancing Technology

    Bachelor’s Degree

    2014 — 2017

Skills

  • Mash
  • Leadership
  • Texturing
  • Fluid Simulation
  • Game Development
  • Level Design
  • User Interface Design
  • Cloth Simulation
  • Teamwork
  • Art
  • Video Games
  • Color Correction
  • C++
  • Microsoft Word
  • Visual Effects
  • Motion Graphics
  • Lighting
  • Photoshop
  • Maya
  • Microsoft Powerpoint
  • 3ds Max
  • Game Design
  • Project Management
  • Unity3d
  • Gameplay
  • Microsoft Office
  • 3d Rendering
  • Microsoft Excel
  • 3d
  • Prop Modeling
  • Particles
  • Systems Design
  • 3d Modeling
  • User Experience Design
  • Scrum
  • Compositing
  • Management
  • Visual Design
  • Research

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Tyler Feddeler — Lighting Artist at Halo Studios in Redmond, WA, US | Unifers