Tyler Emptage
Lead Software Developer at Walt Disney Imagineering
- Role
- Lead Software Developer at Walt Disney Imagineering
- Location
- Orlando, FL, US
- LinkedIn followers
- 500 followers
About Tyler Emptage
Software development generalist having served on various creative project teams in technical, design, and leadership roles. Experience with:• Game engine, scripting and plug-in development• 3D pipeline software/plug-in development• Immersive display technology and VR• Software development/product management• Hardware/software integration for motion control systems• Hardware/software integration for input devices• 3D modeling techniques• Game/experience design• Web framework/back-end database developmentInterest in continuing to grow as an engineer and leader in the themed entertainment industry.Specialties: C/C++/Java programming background, 3D software pipeline & design experience, various leadership roles from Boy Scouts (Eagle Scout) to project producer at the Entertainment Technology Center to software product owner/manager at Walt Disney Imagineering
Experience
Lead Software Developer
Jun 2012 — Present · Orlando, FL, US
LEAD SOFTWARE DEVELOPER (March 2025 - Present)• Interactive software development, infrastructure and tools tech lead• Game engine, desktop tools and pipeline development• Team/vendor managementSENIOR SOFTWARE DEVELOPER (March 2022 - March 2025)• Interactive software technical product owner• Real-time simulation software developmentSENIOR MEDIA & ART PIPELINE DEVELOPER (March 2021 - March 2022)• Real-time attraction simulation framework development• Integration software tools development• Software productization team leadMEDIA & ART PIPELINE DEVELOPER (June 2017 - March 2021)• Show/Ride software integration• Motion control systems programming• Software Product Owner/Project Manager for Show Software/Programming visualization and integration toolsR & D IMAGINEER (August 2014 - June 2017)• Motion control software integration• Show control software tools product management• Pre-visualization software project management• Large-scale display system integration• Digital media pipeline tools development• Coordination with research partners across the globeCREATIVE TECHNOLOGY DESIGNER ASSOCIATE (June 2012 - August 2014)• Attraction simulation development• R&D software development
Education
University of Notre Dame
Bachelor of Science - BS, Computer Science
Carnegie Mellon University
Masters, Entertainment Technology
2010 — 2012
Skills
- Unreal Engine 4
- Beckhoff Twincat
- Nuke
- Thinkbox Deadline
- Sketchup Ruby Api
- Nvidia Api
- V-Ray Sdk
- 3d Studio Max
- Windows Hid
- Tait Navigator
- C++
- Navisworks .net/Com Api
- Panda3d
- C#
- Autodesk Motionbuilder
- 3d
- Java
- Software Development
- Python
- Game Design
- Maya Python Api
- Unity3d
- Jira
- C
- Programming
- Win32 Api
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