Tristan Jacobs

Senior Gameplay Designer @Glowmade

Guildford, GB
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Jul 2023 — Present

Senior Gameplay Designer @Glowmade

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Guildford, GB

Working with multiple disciplines including Engineering, Animation, Art, etc. to ensure that moment-to-moment gameplay is cohesively executed in game - from weapon classes to platforming, to gameplay objects and progression- Responsible for combat design: creating and leading on player moves and mechanics from initial design through implementation, iteration, and completion; maintaining state machine and behaviour tree architectures for enemies; balancing, bug-fixing, and polishing aspects of character implementation, including animation and vfx events, character controls and other systems to a shippable quality- Lead and participate in combat-specific discussions concerning combat design and combat design issues, although not exclusively- Attend, and participate in, production-related discussions concerning relevant feature pipelines and roadmaps- Respond to playtests and feedback with the aim of creating the best experience for all player skill levels- Drive for opportunities to add value within the department and wider team;

EDUCATION

2006 — 2008

Rhodes University

B.A., Drama & Linguistics

2012 — 2013

Rhodes University

Master of Arts (M.A.), Contemporary Performance

2009 — 2009

Rhodes University

BA (Hons), Drama

SKILLS

WritingEditingSoundStorytellingPublic RelationsProofreadingVideo EditingDirectingVoice ActingBroadcastAdobe AuditionPhysical TheatreImprovisationEntertainmentFestivalsShort FilmsPublic SpeakingTheatreTelevisionActingRadioCopy EditingSingingMusicCopywritingJournalismPerforming ArtsAudio EngineeringManagementFilmVideo ProductionLiteratureFilm ProductionSocial MediaDramaVoice OverBooksResearchAdvertisingBlogging

ABOUT TRISTAN JACOBS

I am a game designer with a background in theatre and film.My interests lie in environmental storytelling, emotionally-rooted gameplay and AI/behaviour-driven narrative play.Before the games industry, I worked in higher education (as Lecturer, Head of Department and Communications Officer) as well as managed and directed on various creative projects, ranging from professional stage productions to podcasts and game jams.I work hard, value kindness and collaboration, and believe that I can start small to achieve big goals.

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Tristan Jacobs — Senior Gameplay Designer at Glowmade in Guildford, GB | Unifers