Todd Kusmick

Senior Technical Artist at Electronic Arts (EA)

Role
Senior Technical Artist at Electronic Arts (EA)
Location
Orlando, FL, US
LinkedIn followers
500 followers
Art, Culture and Creative ProfessionalsView LinkedIn profile

About Todd Kusmick

Hello, I\'ve been making games for around 20 years as a both a Technical Artist and an Animator. I love zombies, JRPGs, homebrewing (beer!), tinkering with the Arduino/Pi, playing guitar and all things tiki.I\'ve shipped games on Nintendo Game Boy Advance, Nintendo Wii, Sony Playstation 3 (PS3), Microsoft Xbox 360, Sony Playstation 4 & 5, Microsoft XBox One & whatever the new ones are called.Skills and Experience- scripting custom animation and batching tools for Motionbuilder & Maya using python and pyside- providing dedicated animation team support in DCC- keyframing character animation using a range of styles using Maya, MotionBuilder & 3ds Max- Unity game programming in C#- automation/batching apps (python/C#)- custom animation rigs in Maya & MotionBuilder using python- creating in-game cinematics and interactive vignettes working with storyboards and motion capture- providing onsite motion capture technical support and directionExciting buzz words rigging, character animation, Maya, MotionBuilder, 3ds max, motion capture, MEL, Python, Unreal Kismet & Matinee, Nintendoware | Nintendo Tools, 3ds Max, maxscript, Unity, UnityScript, character pipeline, engine integration, vignette cinematics, QT Designer, pyside, XBox One, Playstation 4, PS4, PS5, ANT, Electronic Arts

Experience

  1. Senior Technical Artist

    Electronic Arts (EA)

    Sep 2012 — Present · Orlando, FL, US

    Senior Technical Artist for NBA Live & Madden.MotionBuilder & Maya animation tools using PythonBatching and automation apps using C# and PythonIn-engine support focusing on animation and character setupGeneral tech support for DCC apps

Education

  • New York University

    Certificate in Advanced Visual Effects, Animation

    2000 — 2002

  • Rutgers Univeristy - Mason Gross School of the Arts

    B.A. in Visual Arts, Visual Arts

    1995 — 2000

Skills

  • Character Animation
  • Console
  • Rigging
  • 3d Studio Max
  • Maya
  • Python
  • Unreal Engine 3
  • Character Rigging
  • Video Games
  • Motionbuilder
  • Animation
  • Autodesk Motionbuilder
  • Unity3d
  • Mel
  • Game Development

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Todd Kusmick — Senior Technical Artist at Electronic Arts (EA) in Orlando, FL, US | Unifers