Todd Clineschmidt

Principal Game Designer

Role
Principal Game Designer at Wizards of the Coast
Location
Seattle, WA, US
LinkedIn followers
500 followers
Art, Culture and Creative ProfessionalsView LinkedIn profile

About Todd Clineschmidt

For more than 25 years, I have worked in video game design wearing a lot of different hats along the way such as Lead Designer, Advanced Systems Designer, Lead Player Designer, Principal Gamplay Designer, etc.Shipped Titles:Battlefield 6 - Ripple Effect (EA)Middle-earth: Shadow of War - Monolith Productions (WBIE)Middle-earth: Shadow of Mordor - Monolith Productions (WBIE)The Suffering: Ties That Bind - Surreal SoftwareLord of the Rings: Fellowship of the Ring - Surreal SoftwareDrakan: The Ancients\' Gates - Surreal SoftwareDrakan - Surreal SoftwareShogo: Mobile Armor Division - Monolith ProductionsClaw - Monolith Productions

Experience

  1. Principal Game Designer

    Wizards of the Coast

    Dec 2025 — Present · Seattle, WA, US

Education

  • University of Washington

    Bachelor of Arts (B.A.)

    1992 — 1995

Skills

  • Game Development
  • Xbox
  • AI Design
  • Multiplayer
  • Game Design
  • Computer Games
  • Ps3
  • Unreal Engine 3
  • Maya
  • Unreal Editor
  • Gameplay
  • Game Systems Design
  • Open World Games
  • Character Animation
  • Xbox 360
  • Next Gen Games
  • Video Games
  • Texturing
  • Artificial Intelligence
  • Level Design
  • Combat Design
  • Havok Physics

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Todd Clineschmidt — Principal Game Designer at Wizards of the Coast in Seattle, WA, US | Unifers