Timothy Graupmann
Lead Software Engineer Hardware BU at Razer
- Role
- Owner at Tagenigma Llc
- Location
- Monroe, WA, US
- LinkedIn followers
- 500 followers
About Timothy Graupmann
Avid AI, tools, and software engineer with a focus on frontend, backend, plugins, editor extensions, 3D, networking, mobile devices, and console development.Specialties: Unity3D, UE4, extensions, native plugins, Android plugins, Android, iOS, C#, C++, JavaScript, MySQL, MSSQL, JavaScript, PHP, HTML5
Experience
Owner
Aug 2008 — Present · Monroe, WA, US
Software development for end-to-end systems covering application development, engine plugins, Arduino/PC/XBOX proof of concepts, C/C++/Godot/UE4/Unity prototypes, UE4 plugins, Unity extensions, web services, cloud streaming, and database architecture. Game development/publishing, product development, documentation, and mentoring.
Education
Everett Community College
Associates of Arts and Science, Computer Science
1995 — 1997
University of Washington
Bachelor's of Science in Computing and Software Systems, System Analysis
1997 — 2000
Skills
- Autodesk Fusion 360
- Game Maker
- Marmalade
- Git
- C++
- Mfc
- Ogre
- Flash
- 3d
- Java
- Video Games
- Unity3d
- Ue4
- Construct 2
- C#
- Ouya
- Javascript
- Html 5
- Ios Development
- Cordova
- Html5
- Ios
- Animate Cc
- Android
- Php
- Monogame
- Prusa Mk3
- Amazon Store Publishing
- Cocos2d
- 3d Printing
- Plugins
- Android Studio
- Google Play Publishing
- Native Extensions for Adobe Air
- Subversion
- Mysql
- Mobile Devices
- Android Development
- Software Development
- Publishing
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