Tom Milford
Director of Software Engineering @Yuga Labs
Signup · Get unlimited contacts
WORK HISTORY
Director of Software Engineering @Yuga Labs
Spearheading platform, tooling, and team initiatives across Otherside, focused on reliability, velocity, and developer experience including:• Own code quality and engineering velocity across all internal and external Unreal Engine development on Otherside• Diagnosed and resolved core platform bottlenecks by breaking a monolithic API into modular UE plugins with dependency management, enabling teams to ship content independently and faster• Built a 24/7 international Live Ops function from 0→1 (PagerDuty, AWS CloudWatch, Python, REST APIs) to support the Metaverse platform in production• Built a new 0→1 data analysis capability supporting leadership across Yuga and partner studios with insights on Otherside usage and performance• Revamped TeamCity CI/CD, reducing Unreal build times by ~88% using AWS dedicated runners — dramatically improving iteration speed and cross-team collaboration (TeamCity, PowerShell)• Led 0→1 product development of the social layer for Otherside (React, Render.com, CometChat)
EDUCATION
Northwestern University
B.S., Computer Science
SKILLS
ABOUT TOM MILFORD
Director of Software Engineering @ Yuga Labs | Hands-on Technical Leader, Ex-Niantic
This profile is compiled from publicly available professional sources. Unifers is not affiliated with or endorsed by LinkedIn. Request removal of this profile.