Thomas Hoppel
Ai Software Engineer Intern @Parsons Corporation
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WORK HISTORY
Ai Software Engineer Intern @Parsons Corporation
Aberdeen Proving Ground, MD, US
Designed a domain-agnostic AlphaZero-style RL framework (PyTorch, CUDA, MCTS, ResNet) for multi-game self-play agents• Accelerated training 15× with batching, multiprocessing, tree reuse, fast hashing, and GPU caching• Deployed large-scale GPU training pipelines with Docker, GitLab CI/CD, and Pytest to ensure reproducibility and scalability• Built a Flask REST API + interactive dashboards (Chart.js) for real-time inference, Elo tracking, and training analytics• Collaborated in an Agile team using GitLab for version control and GPU cloud infrastructure, delivering a production-ready MVP
EDUCATION
Florida State University
Bachelor of Science - BS
ABOUT THOMAS HOPPEL
CS @ FSU | 2026
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