Thiéry Adam

Executive Producer @TAIT

Montreal, QC, CA
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Aug 2023 — Present

Executive Producer @TAIT

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Montreal, QC, CA

Executive producer overseeing a portfolio of location-based creative projects (theme parks, museums, educational, immersive, etc.)- Building the bridges between project development, tech and production- Establishing strategic roadmaps for markets, teams and tech- Key involvement in the scaling, globalization and integration of Thinkwell into TAIT.

EDUCATION

1988 — 1998

Académie Sainte-Thérèse

High School Diploma

2005 — 2009

UQAM | Université du Québec à Montréal

Masters, Project Management

1998 — 2000

Cégep Marie-Victorin

Dec Arts et Lettres, Profil Bandes Dessinées

2013 — 2014

UQAM | Université du Québec à Montréal

Masters, Business Administration and Management, General

2000 — 2003

Concordia University

Bachelor of Fine Arts, Major in Film Animation, Minor in Digital Image & Sound

SKILLS

PhotoshopSocial MediaGame DevelopmentWordIphoneGame DesignLevel DesignMicrosoft WordStakeholder ManagementXbox 360Video Game ProductionWiiStakeholder LiaisonMobile GamesMs ProjectAgile Project ManagementProduct ManagementProject PlanningGameplayMobile Game DevelopmentStakeholder RelationsVisioRisk ManagementFreemiumProject ManagementStoryboardingScrumVideo GamesCertified Scrum Master CsmOpportunity IdentificationHansoftCreative VisionCertified Project ManagerBusiness Opportunity EvaluationComputer GamesExcelManagementAnimationSocial GamesCasual Games

ABOUT THIÉRY ADAM

Profile-• Executive producer who sets up new business opportunities in the entertainment sector, growing portfolios or divisions based on demonstrable results.• Manages strategic partnership projects (clients, licensors, developers & publishers) and innovative format projects (technology & creative direction). • Powerful track record in leading application and management of competitive financing programs (CMF, IQ, special COVID funds, MEI, EDC, etc.) as well as fiscal optimization to maximize tax credits per province.• Directly oversees multiple simultaneous projects, internal teams, outsourcing suppliers and external partners. • Helps establish product, tool & team strategy by identifying emerging market trends, tactical advantages & proprietary opportunities. Assembles the pitches and leads presentation to executives, licensors & clients.• Establishes company-wide processes in production, marketing, game design and quality control, ensuring vital stakeholder communication, shared project vision and risk forecasting. • Benefits from a varied experience in target audiences (hardcore to casual), budgets (theme parks, console web, mobile), and mediums (LBE, video games, film animation, comics, stage, events). • Communicates efficiently to the whole team thanks to personal experience or formal education in the key development specialties (business development, marketing, design, arts, animation and programming). • Participates actively in the industry’s academic environment with goals of evolving the entertainment medium (building college degree programs, formal mentorship and advisory boards, giving conferences and delivering interviews).

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