Javier Burgos

Senior TechArt Lead at Bungie

Role
Senior Rigging Techart Lead at Bungie
Location
Bellevue, WA, US
LinkedIn followers
500 followers

About Javier Burgos

Specialties: Rigging, Realtime Animation, Cinematics, Tools Development, Engine tinkering, Motion Capture, Managing, Leading, Closing, Collaborating, Landing flaming planes. Maya, Python, Pymel, MEL, 3D Studio Max, Motion Builder

Experience

  1. Senior Rigging Techart Lead

    Bungie

    Jun 2008 — Present

    Previously Staff Technical Artist, Senior Technical Artist, Technical Artist, Associate Technical Artist- Halo 3: ODST- Halo: Reach- Destiny- Destiny: The Dark Below DLC- Destiny: House of Wolves DLC- Destiny: The Taken King- Destiny: Rise of Iron- Destiny 2- Destiny 2: Curse of Osiris- Destiny 2: Forsaken- … … …

Education

  • Carnegie Mellon University

    MET

    2005 — 2007

  • University of Central Florida

    B.A.

    2001 — 2004

Skills

  • Game Design
  • Console
  • Motion Capture
  • Texturing
  • Perforce
  • Video Games
  • 3d Studio Max
  • Maya
  • 3d Modeling
  • Character Rigging
  • Mel
  • Computer Games
  • Multiplayer
  • Cinematics
  • Xbox 360
  • Game Development
  • Python
  • Autodesk Motionbuilder
  • 3d
  • Scripting
  • Animation
  • Rigging
  • Xbox
  • Ps3

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Javier Burgos — Senior Rigging Techart Lead at Bungie in Bellevue, WA, US | Unifers