Terence Cheng
Senior Gameplay Animator @The Coalition Studio
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WORK HISTORY
Senior Gameplay Animator @The Coalition Studio
Vancouver, BC, CA
EDUCATION
iAnimate
Games Animation
Arts Institute Burnaby
Digital Animation Master Program, Animation
Capilano University
General
SKILLS
ABOUT TERENCE CHENG
As a young lad I was fascinated by comic books, films, television and video games. What really captured my interest however, was animation. I took my first animation class when I was 10 years old and it was then that I drew and painted my very first cel. Never would I have imagined I\'d have a career in animation, and I\'ve loved every second of it.I started out animating in television and film, and since then have spent almost two decades working on video games as a gameplay animator on numerous projects. My duties have included hand-keyed animation, mocap animation, mocap direction at capture studios, setting up stategraphs inside game engines, debugging, implementing and animating cinematic sequences and taking charge of game animation features, ie: locomotion, combat, enemy animations. I very much enjoy working closely with SE\'s and designers and watching games come to life.For the last 2 years I have been a Senior Gameplay Animator at The Coalition, and have been involved in many aspects of development for the upcoming Gears of War: E-Day. Prior to my return to the gaming space, I was Lead Animator at This Game Studio for 7 years.I am proficient in Maya, Motionbuilder, Unity, Unreal Engine, XSI, and even made the slideshow for my wedding. It went over extremely well, trust me.
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