Teofilo Dutra
Senior Software Engineer @SkyBox Labs
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WORK HISTORY
Senior Software Engineer @SkyBox Labs
Burnaby, BC, CA
Tech Lead (POC) Graphics Engineer at GFX Support Team on Minecraft. Providing graphics support to the RenderDragon engine and to the other graphics teams.
EDUCATION
Federal University of Ceara
Master’s Degree, Crowd Simulation
Federal University of Ceara
Doctor of Philosophy (Ph.D.), Crowd Simulation
Universidade Estadual do Ceará
B.Sc., Computer Science
SKILLS
ABOUT TEOFILO DUTRA
Hi! I am a programmer with +10 years of experience in R&D, currently working as a Graphics Software Engineer on Minecraft.I have been passionate about video games and graphics since I was a kid playing River Raid on Atari. I ended up becoming a researcher on a related field (crowd simulation) and also became passionate about game development in general. Later I joined the industry to work with game development.I am an inquisitive person, always eager to learn new things. In the same way, I enjoy sharing those findings, experiences and knowledge with the community.Back in 2015, I got my Ph.D. in Crowd Simulation from the Federal University of Ceará (Brazil) with a “sandwich” period at INRIA-Rennes Bretagne Atlantique (France) and since then I have been working with a quite a few different things. I spent some years working on graphics and performance optimization for mobile VR games in Unity. Worked just a little bit with Unreal 4 as well. More recently I was working with volumetric rendering in Unity Metacast (R.I.P.).Whenever I get some spare time, I like to work on personal projects as well, which includes my C++ toy engine Annileen.
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