Ted Gordon

Lead Animator @Raw Thrills

Chicago, IL, US
MOBILE NUMBERS
+17•••••••51

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WORK HISTORY

Sep 2011 — Present

Lead Animator @Raw Thrills

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Chicago, IL, US

Created realistic, hand-keyed and motion-captured animation for Arcade Game titles: Jurassic Park Arcade, King Kong of Skull Island VR, Nerf Arcade, Teenage Mutant Ninja Turtles, Superbikes 3, Cruis’n Blast, Winter X Games Snocross, Super Alpine Racer, and upcoming titles, paying attention to detail, accuracy, entertainment value and budget Researched available Motion Capture options, recommended and implemented our in-house mocap system Created MaxScripts for animation export, to reduce export errors and save time. Reduced saving 12 files to one menu operation, saving roughly 10 minutes per export, per animation Animated in 3DS Max, Maya, and Motionbuilder Created effects using in house particle effects tools Designed and placed power-ups throughout levels Collaborated with programmers and artists to solve technical and aesthetic problems Voice Acting for arcade games, including Space Invaders Frenzy and Choppy Wood

EDUCATION

1991 — 1994

Columbia College Chicago

B.A., Self-designed liberal arts major including course work in Animation, Film, Figure Drawing, Anatomy

1989 — 1991

Rockford University

Liberal arts

SKILLS

Problem SolvingTexture PaintingRiggingPremiereGame DesignAutodesk MotionbuilderCharacter RiggingUv MappingInfernalPowerpointMicrosoft ExcelExcelBlackboardPhotoshopPs3Unreal Engine 3GamebryoVideo GamesWordPerforceGame DevelopmentLevel DesignComputer AnimationTexturingHand-KeyedGameplayTraditional MediaComputer GraphicsSourcegear Vault3dAnimationUnrealCinematicsCharacter StudioCharacter AnimationXbox 3603d Studio MaxMayaGranny 3dWii

ABOUT TED GORDON

3D Animator & Voice Over Actor Created Handkeyed and Mocap character animation for…

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